Venture Co. Libram of Protection Binds when picked up Unique
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"Walk softly and carry a big book"
So, why having this on level 74 when you train ShoR on level 75? Strange.
Venture Co. Libram of Protection Binds when picked up Unique
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Shield of Righteousness was going to scale way too well as a multiplier on block value. We already saw cases where it was 40% or more of paladin dps with very few hits. I'm not sure if you got the entire change in with the hotfix, but it's now 100% of block with a flat component and two ranks. See how it feels in the next beta build.
Protection -- We want more tanks in the game. Main tanks. We think it's fun to have a diversity of players and see how different spells, abilities and class mechanics get used to solve problems. A Protadin with the right skill and gear should be able to tank any fight in the game. Previously, we tried to push Prot into the offtank and AE tank roles. While your abilities are still really well suited for AE in particular, overall our philosophy has changed and we want you to be able to do anything the other tanks do. Note that this means other tanks will get better at AE tanking though. Prot represents a special challenge when not tanking because you can both heal and do dps and some players want to do either. Or both. One final comment, that you have already seen, is we want you to gear like a warrior: collect Strengh and Stam and use tanking weapons instead of caster weapons.
Retribution -- You're a melee dps class, and one of only a handful of classes that can fill the "mana battery" role. With the changes to the way raid buffs work, we are blurring the lines a lot more between "pure" dps classes and hybrids that have the potential to respec if their dps doesn't work out. But we don't penalize classes for having awesome buffs the way we used to. Also remember that one of Ret's big limitations before was just getting in the group with the good melee buffs. That problem is solved. If you're good and know your stuff cold, you should be able to be up there with the rogues and hunters. Maybe not every fight, but not 500 dps below them either.
Holy -- You're still the best high-throughput, single target healer in the game. I suspect you're still going to get called on to heal the tank a lot. Holy was in a really good place in BC, so much so that other healers (probably priests more than anyone else) began to get overshadowed. To shift things back a little, as well to just challenge the player base, we introduced a lot more fights with AE damage and movement. Unfortunately, those mechanics hit Holy. Hard. At the same time, CoH and CH seemed to be able to handle any encounter. Beacon of Light isn't a panacea to solve all of those problems, but it is designed to help. It still needs a little work, but I think the basic spell design is sound.
We did add the interrupt to Hammer of Justice. This was done solely so that Protection paladins wouldn't feel like they couldn't tank mobs that needed to be interrupted but were stun immune. We just think that interrupt capability crosses over the line into something that a tank needs to do his job.
ProtectionI approve the protection set bonus.
(2) Set: Increases the damage dealt by your Hammer of the Righteous by 10%.
(4) Set: Increases the duration of your Divine Shield and Divine Protection by 3 seconds.
Retribution
(2) Set: Increases the damage dealt by your Divine Storm by 10%.
(4) Set: Reduces the cooldown of your Judgment of Light, Judgment of Wisdom, and Judgment of Justice by 1 second.
Holy
(2) Set: Your Holy Shock gains an additional 10% chance to critically strike.
(4) Set: The cost of your Holy Light is reduced by 5%.
Actually, we moved the "of the Horde" and "of the Alliance" titles to 100K HK's.
The new reward for "For the Horde" and "For the Alliance" is a Black War Bear.
The next major content patch is coming, and it's big. In order to smooth the way, we will shortly enable background downloading of most of the data for this patch. People who use the Launcher and have background downloading enabled will automatically start getting the data. The Downloader downloads faster in general now, so you may want to adjust your background download settings. You can adjust these settings in the Laucher, by visiting the Options page. If you want the fastest possible download, check the "Don't throttle background download". However, note that this can affect the performance of other programs running at the same time.
In the patch where all your tanking gear changes, Sunwell Radiance is also being turned off.
Very useful feedback:
"Hey, we did some math here and based on talents, gear and what we know about gems and enchants, it looks like paladins can't be uncrittable by Naxx. Is this intended?"
Less useful feedback:
"Warrior mitigation has been better than paladin mitigation for the last 4 patches. Why doesn't Blizzard fix that? I'm starting to think they won't."
Not terribly useful feedback:
"Because paladins can't be uncrittable by Naxx, it's clear Blizzard has no design for the class and doesn't understand how paladins work. We'll never get to tank anything. Meanwhile, warriors have the most awesome ability that we are denied out of spite."
Ghostcrawler fills the coffee mug with gin:
"I've waited for 16 months for a blue response to my demand for an explanation of why paladins don't work the way I think they should. And yet on my 35-page dissertation on why this one quest in Eastern Plaguelands would be so easy for my class if you made all of the 28 changes I require, and which I bump every day for great justice, I finally got a blue poster who made a poor attempt at humor and it Greatly Offended me. Now I'm going to troll and reroll because if I'm miserable I want everyone else to be too."