- Toughness now also reduces duration of movement slowing effects by 10/20/30/40/50%.
- Improved Sunder Armor renamed Puncture, reduced to 2 ranks for 1/2 rage cost reduction.
- Improved Disarm reduced to 2 ranks, now reduces the cooldown of Disarm by 10/20 sec and increases damage taken by disarmed targets by 5/10%.
- Improved Defensive Stance reduced to 2 ranks, now reduces spell damage taken by 3/6% and any block/parry/dodge has a 50/100% chance to enrage the warrior causing 5/10% more damage for 12 sec.
- Vigilance will soon transfer the 10% threat lost to the warrior. It will also have 3 charges to curb using it on targets that are being hit constantly. We’re still polishing this element to get it to feel right.
- (NEW) Warbringer is a new one point talent on Tier 9 that allows Charge to be used in combat. Did I mention the change to Improved Charge?
- Critical Block now also increases your chance to critically hit with your Shield Slam by 5/10/15%.
- Sword and Board no longer triggers when Shield Slam is used, but the chance to trigger has increased to 3/6/9/12/15%. Note these are not final numbers.
onsdag 3 september 2008
New for all Warriors!
Congratulations!
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